Changelog

Server, website and mod update information.

Re: Changelog

Postby BadBoy » Sun Aug 02, 2015 6:57 am

Rather than update what I'v finished, I'm going to edit this post to show what needs to be done. If this list is empty then that means we are ready for release.

Todo:

Rewrite anticamp.

Side note: CTF, SD and HQ gametypes will not be working on release. I plan to smooth out any bugs with TDM & DM before I touch the others. The foundation for it is ready though.
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Re: Changelog

Postby BadBoy » Wed Aug 19, 2015 7:03 pm

We have finally released the update.

Please report your bugs here
http://www.king-clan.com/viewtopic.php?f=4&t=439
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Re: Changelog

Postby BadBoy » Mon Aug 24, 2015 3:23 pm

Good news.

I spent the day going through the source code and have managed to fix antilag not working with bots.

This means shooting bots should now be MUCH more accurate.

EDIT: This fix has been rolled out. Please leave feedback if the update improves hit detection with bots.
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Re: Changelog

Postby BadBoy » Mon Aug 24, 2015 8:29 pm

I have released the CTF gametype for both all weapon servers.
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Re: Changelog

Postby BadBoy » Mon Aug 24, 2015 9:26 pm

Also improved disable collision thanks to IzNoGod.
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Re: Changelog

Postby BadBoy » Mon Aug 31, 2015 10:10 am

Managed to make stock weapon pickup not conflict with sprint same way as old custom weapon pickup did.

Should result in a lot less accidental weapon pickups.
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Re: Changelog

Postby BadBoy » Tue Oct 20, 2015 1:24 am

Reverted spawn logic code (Should fix some spawn traps).
Removed spawn protection
Fixed bug where you die instantly after spawning (Need confirmation)
Fixed US meatbot 1.0 missing gob_rats
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Re: Changelog

Postby BadBoy » Mon Jan 18, 2016 6:38 am

18/01/2016
Fixed bug where players could spectate bots.
Fixed certain situations where console/server chat was not being broadcast to all players.
Added new first person sprint animation
Sprint code modified to give player a sprint weapon. Required for custom first person animation.
Grenades are removed while sprinting due to conflicts with new sprint weapon.
Increased 1.0 download speeds from 13kbps to 19kbps. Opens door for custom maps on 1.0?

Note: The head-bobbing with new animation will be removed in the short future.
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Re: Changelog

Postby BadBoy » Sun Jan 31, 2016 1:39 pm

29/01/2016
Fixed bug causing invalid .iwd file error.
Slightly increased speed of first person sprint animation.
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Re: Changelog

Postby BadBoy » Mon Feb 01, 2016 9:48 am

1/02/2016
Added new commands allowing head admins to shutdown or restart region-specific servers or all of them.
Fixed rank level-up notification not being displayed.
Added sound to alert you've ranked up.
Fixed XP bar not being updated in certain situations.
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