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Re: Changelog

PostPosted: Sun Aug 02, 2015 6:57 am
by BadBoy
Rather than update what I'v finished, I'm going to edit this post to show what needs to be done. If this list is empty then that means we are ready for release.

Todo:

Rewrite anticamp.

Side note: CTF, SD and HQ gametypes will not be working on release. I plan to smooth out any bugs with TDM & DM before I touch the others. The foundation for it is ready though.

Re: Changelog

PostPosted: Wed Aug 19, 2015 7:03 pm
by BadBoy
We have finally released the update.

Please report your bugs here
http://www.king-clan.com/viewtopic.php?f=4&t=439

Re: Changelog

PostPosted: Mon Aug 24, 2015 3:23 pm
by BadBoy
Good news.

I spent the day going through the source code and have managed to fix antilag not working with bots.

This means shooting bots should now be MUCH more accurate.

EDIT: This fix has been rolled out. Please leave feedback if the update improves hit detection with bots.

Re: Changelog

PostPosted: Mon Aug 24, 2015 8:29 pm
by BadBoy
I have released the CTF gametype for both all weapon servers.

Re: Changelog

PostPosted: Mon Aug 24, 2015 9:26 pm
by BadBoy
Also improved disable collision thanks to IzNoGod.

Re: Changelog

PostPosted: Mon Aug 31, 2015 10:10 am
by BadBoy
Managed to make stock weapon pickup not conflict with sprint same way as old custom weapon pickup did.

Should result in a lot less accidental weapon pickups.

Re: Changelog

PostPosted: Tue Oct 20, 2015 1:24 am
by BadBoy
Reverted spawn logic code (Should fix some spawn traps).
Removed spawn protection
Fixed bug where you die instantly after spawning (Need confirmation)
Fixed US meatbot 1.0 missing gob_rats

Re: Changelog

PostPosted: Mon Jan 18, 2016 6:38 am
by BadBoy
18/01/2016
Fixed bug where players could spectate bots.
Fixed certain situations where console/server chat was not being broadcast to all players.
Added new first person sprint animation
Sprint code modified to give player a sprint weapon. Required for custom first person animation.
Grenades are removed while sprinting due to conflicts with new sprint weapon.
Increased 1.0 download speeds from 13kbps to 19kbps. Opens door for custom maps on 1.0?

Note: The head-bobbing with new animation will be removed in the short future.

Re: Changelog

PostPosted: Sun Jan 31, 2016 1:39 pm
by BadBoy
29/01/2016
Fixed bug causing invalid .iwd file error.
Slightly increased speed of first person sprint animation.

Re: Changelog

PostPosted: Mon Feb 01, 2016 9:48 am
by BadBoy
1/02/2016
Added new commands allowing head admins to shutdown or restart region-specific servers or all of them.
Fixed rank level-up notification not being displayed.
Added sound to alert you've ranked up.
Fixed XP bar not being updated in certain situations.