by BadBoy » Sun Sep 22, 2019 1:11 am
The entire login menu was redone, it's completely client-side now. This means every action you perform in the login menu should be instant. No more slight delay when typing your password or changing the autologin checkbox. I believe it's now the most advanced login menu ever made for CoD2.
There is now a "Remember me?" checkbox in the login menu, which forgets your login credentials if left unticked. This is useful for those playing from a public computer, because the next person to use it won't be able to login to your account without knowing your username & password.
Added a few new custom fonts, mainly for the new login system (I had to make a custom font just for the password field, so that every character you type would appear as *******). Certain text should be much more clearer and better looking.
The donate menu has been replaced with a reset account password menu.
The admin menu has been introduced, however it's not finished and is still buggy. It's good enough for release though, which i decided to do because this update (Over 3 years in the making) is taking too long.
Bots are less dumb and more accurate. Bots will also crouch at the correct speed and you can no longer walk up behind them anymore.
Mutes are now also IP based, so switching accounts to avoid a mute is no longer possible.
Cross server punishments is working, meaning you can ban/tempban/mute while in a different server.
Under the hood, a lot of things can now easily be toggled by changing a cvar such as cookable nades, force autoassign, disable bot spec plus a lot more. This is in preparation for the S&D gamemode.
The S&D gamemode is playable but very likely riddled with bugs so we're not going to release a S&D server yet.
Probably missed a lot of stuff but that's what i can remember off the top of my head.