Omaha 1.3 servers

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Omaha 1.3 servers

Postby Bob » Fri Mar 04, 2016 9:41 am

When there are a lot of human players on Omaha the map will disconnect mid game. It doesnt happen with mostly bots, but when mostly human it usually always does.
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Re: Omaha 1.3 servers

Postby BadBoy » Sat Mar 05, 2016 2:21 pm

Removed map.
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Re: Omaha 1.3 servers

Postby Bob » Wed Mar 16, 2016 1:25 am

Is Omaha coming back ever? I liked that map :D
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Re: Omaha 1.3 servers

Postby BarackStalin » Sat Mar 26, 2016 3:05 pm

Is this map going to be put back in? Not sure what the problem was with it as I never encountered anything while I played on it. Also Carentanville should be fixed/removed as it has become very laggy to play.
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Re: Omaha 1.3 servers

Postby BadBoy » Tue Mar 29, 2016 8:15 am

It was crashing the server. Though it seems other maps such as gob_rats also do this. It happens rarely.

I don't notice any lag on Carentanville but I use a very good PC. Do you mean FPS lag or ping lag? If FPS lag, what are your PC specs?
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Re: Omaha 1.3 servers

Postby BarackStalin » Tue Mar 29, 2016 10:21 pm

I don't think it's FPS lag as mine stays pretty consistent so I guess it's ping lag. There is a lot of connection interrupt messages while playing it. It used to be fine, just started a couple months ago I guess. I'm not the only one that it happens to as others have the said they have the same problem. Either connection interrupt messages or you'll get a lot of instances where you stop and end up somewhere else a second later which makes it hard to kill anyone.

My system is plenty powerful enough even if it's somewhat older. I have 2 HD6900 video cards and have Verizon FIOS internet and 16GB RAM.
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Re: Omaha 1.3 servers

Postby Bob » Tue Mar 29, 2016 11:51 pm

While this topic is live, is there any way to put GOB Mice on the 1.3 servers? It used to be on custom server before that was taken down. Just a thought. I appreciate the servers and the admins/mods who help keep them running smoothly!
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Re: Omaha 1.3 servers

Postby iznogod » Wed Mar 30, 2016 6:39 pm

If you still have issues, try the following changes:
snaps 30
cl_maxpackets 100
rate 25000
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